

The Breakroom: TB-IV Dark Ages Gargantuarĭark Ages: DA-X, DAX-V, DAX-VII and DAX-X Wild West: WW-X, WWX-VIII, WWX-X and Old Noon Flashback Gargantuar Prime

Pirate Seas: PS-X, PSX-IV, PSX-VIII, PSX-IX and PSX-X Wild West Gargantuar Gargantuar Prime will throw his Bug Bot Imp at 2250 damage, Sloth Gargantuar will throw his Yeti Imps at 720, 14 damage, Garg-throwing-Gargs will throw their "Imp" at either 200, 300, 400 or 500 damage, and King of the Grill with throw his Hot Dog Imp at 1080 damage.Īncient Egypt: AE-X, AEX-IV, AEX-VII, AEX-IX and AEX-X Gargantuar Pirate All Gargantuars except Gargantuar Prime, Garg-throwing-Gargs and King of the Grill will throw or launch their Imp when they absorb 1800 damage.

He and his variants do not have any degrades. Gargantuar absorbs different amounts of damage per shot depending on the variant, typically around 3,600 damage. Special Ability: throws a Leprechaun Imp when at half health Once a Gargantuar has lost more than half of his health he will throw his Imp, who lands several squares ahead, and not throwing the Imp only when they are at three columns from the house.Įxtremely unstoppable and extremely Not-British body of strength.ĭamage: crushes plants with a golden pickaxe Instant-kill plants also do not defeat them on first use, as said instant-kills only deal 1800 damage. In addition to their high health, these zombies attack plants by crushing them rather than eating them, attacking plants typically immune to zombie attacks such as Spikeweed, and destroy most of them in a single hit, the only exception so far being Spikerock being able to handle 3 smashes, and plants with armor-related Plant Food like Wall-nut letting them handle one extra smash. Gargantuar and his world-themed variants have the highest health out of all normal zombies currently in Alternate UniverZ, making them difficult to handle.
#PLANTS VS ZOMBIES GARGANTUAR CODE#
Little did he know he input the super secret screwdriver code that activates several time rifts while making his golden pickaxe. Zomboss' time travel shenanigans by complete accident. Zomboss, and are not made for Adventure.Returning fresh from the Klondike Gold Rush, this Gargantuar was pulled into Dr. Gizmo plants are designed to thrive in Arena, especially when fighting Dr. Gargantuar-pult cannot be upgraded and has no Mastery levels. Therefore, to unlock him, you must collect a total of 2000 Arma-mint family seed packets. Every time you get a seed packet for an Arma-mint family plant, Gargantuar-pult also gets 1 seed packet. Gargantuar-pult requires 2000 "seed packets" to unlock.

This is an exception, as no new abilities are added to the already perfect Gargantuar-pult. All Gizmo plants have 10 Phases, with new abilities added at Phase 5 and Phase 10. For example, if a Gizmo were to consume 1100 sun worth of plants, they would reach Phase 5 and be considerably stronger than Phase 1. Gizmos consume all plants of their family when planted, and gain extra power based on the total sun value of the plants consumed. They are not damaged or affected by zombie attacks. Only one Gizmo plant can be brought into a level, and only one can exist at a time. When the Super Zoygantuar is taken out, it explodes in a 3x3 area, damaging even MORE zombies. He has no other abilities, and his main attack throws a Super Zoygantuar with three tiles of range every 14 seconds, which lands with a bang and then marches rightward to smash more zombies. He is the Gizmo plant for the Arma-mint family, and he specializes in throwing Super Zoygantuars that are rigged with explosives, because that's what Gargantuar-pult does. He is a menace of nature and possibly a god in abomination form. He swears like a sailor and has been arrested for several counts of public indecency. He terrorizes the neighborhood with his explosive Super Zoygantuars.
